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Figma on move or zoom it moves viewport bug
Figma on move or zoom it moves viewport bug









By default, Lunacy nudges a layer by 1 px when you press an arrow key (small nudge), or by 10 px when you press an arrow key holding down Shift (big nudge). Nudging is moving layers with arrow keys. But after you master it, your design flow will get to the next level. Or a frame (artboard) that automatically gets longer as you add new elements to it.Īuto layouts are a very powerful, yet complex, feature with lots of properties.

figma on move or zoom it moves viewport bug

Imagine you edit the text of a button and the button itself expands or shrinks depending on the text size. With auto layouts, you can create designs that will adjust to content as you change it. Auto layoutsĪnother long-awaited feature.

Figma on move or zoom it moves viewport bug full#

For the full list of changes, check out this article on import from Figma. For example, artboards are now frames and can be nested. Many of them were frequent subjects of your feature requests. To properly handle Figma documents, we added lots of new features. Otherwise, you’ll also have to define the access token. If your Figma document is public, paste the link to it and click Import.You can now import Figma documents to Lunacy. Note: These prices are only available if you subscribe through the Lunacy app. A full set subscription to editable SVG icons and illustrations, as well as high-res photos. The Graphics subscription now costs $9.99 per month.Includes unlimited cloud documents, version history, and deleted document storage. The Personal Cloud plan now costs $4.99 per month.Numerous auto layout improvements and fixes.Thanks to that, squircles now appear even smoother than before. We reduced the number of points used to build smooth corners.This version brings a new render engine, which means higher FPS and lower input lags. We also significantly improved the work with RTL languages on the canvas, as well as the usage of emojis in such languages. When you select an RTL localization, Lunacy’s interface mirrors itself to provide a true RTL experience. Lunacy became more accessible and user-friendly for people who read and write from right to left. Adjust the number of vertices, corner radius values, and ratio for stars and polygons by dragging the respective handles right on the canvas.

figma on move or zoom it moves viewport bug

On-canvas controls for editing stars and polygonsĪnother improvement to save you from digging in the right panel. Draw an ellipse, and use the handles that show up within the bounding box. With the Arc editor, you can quickly create rings and semirings, design pie charts or other fancy circular elements. That's intentional.New features and fixes for each version of Lunacy Version 9 9.1 Note that right now if you don't explicitly set scrollbars, you get them if you have categories and don't otherwise.

figma on move or zoom it moves viewport bug

Make it an object, like zoom or grid, and make sure that the current way of setting it still works going forward. Should the scrollbars option be converted into an object like zoom or grid, or should a scrollWithWheel option be added? That's also probably related to disentangling dragging and scrolling, so let me know if you want to do it and/or want more information. Related: we've had requests to be able to drag a block to the edge of the workspace and have the workspace pan, so you can move blocks larger distances without needing to zoom out or do lots of drags. But we still want to disallow it in the options parsing, because of the concern about users knowing whether the stage expands further. The connection between the scrollbars and dragging/scrolling is tighter than it needs to be, and it would be great to make this technically possible. Should you be able to set scrollWithWheel to true if scrollbars is false (essentially separating draggability from scrollbars)?









Figma on move or zoom it moves viewport bug